PicklistItemInfo Class |
Namespace: NetQuarry
The PicklistItemInfo type exposes the following members.
| Name | Description | |
|---|---|---|
| PicklistItemInfo |
standard ctor
|
| Name | Description | |
|---|---|---|
| Attributes |
Gets/sets the PicklistAttrs associated with this item.
| |
| CacheName |
Gets the cache name for the object
| |
| DataSource |
The datasource associated with this item (optional, some Picklists do not need a data source).
This is normally a reference to the IDatabase from which to obtain the picklist values.
| |
| KeyFormat |
Gets/sets the .Net format string to use when converting an picklist item's
key to a string. Note that the current implementation of this is spotty.
| |
| MetaInDataDB |
Gets/sets whether or not the meta-data for this picklist is stored in the data database
(normally it is not).
| |
| Name |
Gets/sets the name of the Picklist item.
| |
| Properties |
Gets the Properties collection for this picklist.
| |
| Source |
The source of the row source. Typically a SELECT statement with 1-3 (but up to 5) columns.
| |
| TextItems |
Gets the TextItems for this Picklist.
| |
| Type |
Gets/sets the PicklistType of the picklist.
|
| Name | Description | |
|---|---|---|
| Clone |
Returns a clone of this object
| |
| Equals | (Inherited from Object.) | |
| Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| EqualValue |
Determines if the object value is equal to another object. If the two objects are null, then this returns true.
There is special handling for guid comparisons (since a guid could be a string formatted in up to 3 different ways).
If the special guid handling is not performed, then the object.Equals method is used.
(Defined by EAPUtil.) |