CreateControlArgs Methods |
The CreateControlArgs type exposes the following members.
Name | Description | |
---|---|---|
Cancel |
Sets the extention's result code and error message for this event. The result code
is set to ExtResultsExtResults.Cancel.
(Inherited from EAPEventArgs.) | |
Equals | (Inherited from Object.) | |
Error(String) |
Sets the extention's result code and error message for this event.
The result code is set to Error.
Use Error(String, String, ExceptionOptions) to include an additional developer message and/or options.
(Inherited from EAPEventArgs.) | |
Error(String, String, ExceptionOptions) |
Sets the extention's result code and error message for this event with an optional developer-specific
error message and options.
The result code is set to Error.
(Inherited from EAPEventArgs.) | |
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
SetCellType |
The extension will typically call this method to support dynamic control types. This method must
be used instead of setting CellType and CellTypeAttributes separately because
CellTypeAttributes are interpreted entirely differently depending on the
CellType setting making it treacherous to change the CellType
without ensuring that the CellTypeAttributes is set accordingly. When the
CellType is set, but not the BaseControl, the field object will perform
normal control creation and configuration for the specified CellTypes. Generally this
is the preferred method for implementing dynamic (per-record) control handling and setting
BaseControl should be avoided unless a non-standard control or configuration is required.
| |
ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
EqualValue |
Determines if the object value is equal to another object. If the two objects are null, then this returns true.
There is special handling for guid comparisons (since a guid could be a string formatted in up to 3 different ways).
If the special guid handling is not performed, then the object.Equals method is used.
(Defined by EAPUtil.) |