IconManager Methods |
The IconManager type exposes the following members.
Name | Description | |
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Equals | (Inherited from Object.) | |
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetIconManager |
Gets the icon manager object to use. The icon manager provides for per-application
customization of platform icons.
Note that at this time there is no support for icon localization.
If a manager object already exists for the current context then that existing object will be
returned. If not, a new object will be created and initialized.
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GetIconPath(String, String) |
Get the path to the specified icon. If the icon is not already known then the provided
defaultPath is used and cached. If the icon is specified in the Icons feature
then the dimensions may be available. Use the GetIconPath(String, String, Int32, Int32)
overload if dimensions are desired.
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GetIconPath(String, String, Int32, Int32) |
Get the path to the specified icon. If the icon is not already known then the provided
defaultPath is used and cached. If the icon is specified in the Icons
feature then the dimensions are also returned if they can be determined. If no dimensions
are available then height and width will be zero.
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GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
Reload |
Flush the manager and reload icon information from the Icons feature.
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ToString | (Inherited from Object.) |
Name | Description | |
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EqualValue |
Determines if the object value is equal to another object. If the two objects are null, then this returns true.
There is special handling for guid comparisons (since a guid could be a string formatted in up to 3 different ways).
If the special guid handling is not performed, then the object.Equals method is used.
(Defined by EAPUtil.) |