ComponentInfo Class |
Namespace: NetQuarry
The ComponentInfo type exposes the following members.
Name | Description | |
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ComponentInfo |
Initializes a new instance of the object.
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Name | Description | |
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Assembly |
The name of the assembly (typically the .DLL name). This value is not required for ASCX files that
have the Assembly attribute specified in the ASCX file.
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Attributes |
This component's ComponentAttrs.
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Component |
The name of the component. This value should be the createable class including the namespace of the component.
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ComponentID |
The component's ID. This value is a 32 character GUID
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ComponentType |
The type of the component. One of the following: ext, ascx, renderer, template, handler
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FullPath |
Returns the full path to the assembly
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Name |
The name of the component
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Path |
The full path to the assembly. Typically this is only necessary for Extension type components.
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Properties |
The properties collection for the collection.
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TextItems |
The localized text for the collection.
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Name | Description | |
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Clone |
The Clone method creates a copy of this object.
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Equals | (Inherited from Object.) | |
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Load |
Loads the component represented by this info object.
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Load(String) |
Loads the component represented by this info object.
An appropriate AssemblyLoadFail exception will be thrown if the component could not be loaded for any reason.
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Load(String, Boolean) |
Loads the component represented by this info object.
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LoadAssembly |
Load the assembly for this component if not already loaded. If already loaded, just return that assembly.
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MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | (Inherited from Object.) |
Name | Description | |
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EqualValue |
Determines if the object value is equal to another object. If the two objects are null, then this returns true.
There is special handling for guid comparisons (since a guid could be a string formatted in up to 3 different ways).
If the special guid handling is not performed, then the object.Equals method is used.
(Defined by EAPUtil.) |
Components are described in metadata using the NetQuarry Studio.