StringMap Methods |
The StringMap type exposes the following members.
Name | Description | |
---|---|---|
Add(Object, Object) | Add a new string to the map or replace existing with same key. | |
Add(String, String) | Add a new string to the map or replace existing with same key. | |
Clear | Removes all elements from the Hashtable. (Inherited from Hashtable.) | |
Clone | Creates a shallow copy of the Hashtable. (Inherited from Hashtable.) | |
Contains |
Determines if the collection contains the specified key.
(Overrides HashtableContains(Object).) | |
ContainsKey |
Determines if the collection contains the specified key.
(Overrides HashtableContainsKey(Object).) | |
ContainsValue | Determines whether the Hashtable contains a specific value. (Inherited from Hashtable.) | |
CopyTo | (Inherited from Hashtable.) | |
Equals | (Inherited from Object.) | |
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetEnumerator | Returns an IDictionaryEnumerator that iterates through the Hashtable. (Inherited from Hashtable.) | |
GetHash | Returns the hash code for the specified key. (Inherited from Hashtable.) | |
GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) | |
GetObjectData | Implements the ISerializable interface and returns the data needed to serialize the Hashtable. (Inherited from Hashtable.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
KeyEquals | (Inherited from Hashtable.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
OnDeserialization | Implements the ISerializable interface and raises the deserialization event when the deserialization is complete. (Inherited from Hashtable.) | |
Remove | Remove an existing string from the map with no effect if not present. (Overrides HashtableRemove(Object).) | |
ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
EqualValue |
Determines if the object value is equal to another object. If the two objects are null, then this returns true.
There is special handling for guid comparisons (since a guid could be a string formatted in up to 3 different ways).
If the special guid handling is not performed, then the object.Equals method is used.
(Defined by EAPUtil.) |