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Favorite Class

Holds a simple favorite (bookmark to a page, url, or report)
Inheritance Hierarchy
SystemObject
  NetQuarryFavorite

Namespace:  NetQuarry
Assembly:  EAP.Core (in EAP.Core.dll) Version: 2.0.0.0 (4.6.8.0)
Syntax
[SerializableAttribute]
public class Favorite : ICloneable

The Favorite type exposes the following members.

Properties
  NameDescription
Public propertyDescription
Gets/Sets the description of the bookmark.
Public propertyFilterID
Gets/Sets the filter id for this item.
Public propertyID
Gets / Sets the HashKey for this item.
Public propertyMOP
Gets/Sets the MOP for this item.
Public propertyName
Gets/Sets the name of the bookmark (favorite).
Public propertyPK
Gets/sets the primary key for this item.
Public propertyQueryString
Gets/Sets the QueryString stored in the database.
Public propertyReportID
Gets/Sets the Report ID for this item.
Public propertyTargetType
Gets/Sets the target type (report, mop, url) for this item.
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Methods
  NameDescription
Public methodClone
Creates a copy of the object.
Public methodEquals
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected methodFinalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodPersist
Saves this object to the database
Public methodToString
Returns a String that represents the current Object.
(Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodEqualValue
Determines if the object value is equal to another object. If the two objects are null, then this returns true. There is special handling for guid comparisons (since a guid could be a string formatted in up to 3 different ways). If the special guid handling is not performed, then the object.Equals method is used.
(Defined by EAPUtil.)
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See Also