BlazeAsset Class |
Namespace: NetQuarry.Services
The BlazeAsset type exposes the following members.
Name | Description | |
---|---|---|
![]() | BlazeAsset | Initializes a new instance of the BlazeAsset class |
Name | Description | |
---|---|---|
![]() | active |
Specifies whether or not the asset is active.
|
![]() | assetType |
The asset type.
|
![]() | companyId |
The company ID.
|
![]() | created |
The created date.
(Inherited from BlazeBaseData.) |
![]() | deleted |
Specifies whether or not this item is deleted.
(Inherited from BlazeBaseData.) |
![]() | id |
The ID.
(Inherited from BlazeBaseData.) |
![]() | key |
The key.
|
![]() | largeURL |
The large URL.
|
![]() | largeX2URL |
The extra-large URL.
|
![]() | mediumURL |
The medium URL.
|
![]() | modified |
The last modified date.
(Inherited from BlazeBaseData.) |
![]() | name |
The asset name.
|
![]() | origURL |
The original URL.
|
![]() | priority |
The priority.
|
![]() | publicURL |
The public URL.
|
![]() | secured |
Specifies whether or not the asset is secured.
|
![]() | thumbURL |
The thumbnail URL.
|
![]() | type |
The asset type.
|
![]() | updated |
The last modified date.
(Inherited from BlazeBaseData.) |
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | EqualValue |
Determines if the object value is equal to another object. If the two objects are null, then this returns true.
There is special handling for guid comparisons (since a guid could be a string formatted in up to 3 different ways).
If the special guid handling is not performed, then the object.Equals method is used.
(Defined by EAPUtil.) |